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Author SHA1 Message Date
21605e9319
read me update 2025-01-12 19:13:43 -06:00
0c8eb5bfe6
Updates for 5.10 and reanme to Luanti 2025-01-12 15:45:43 -06:00
0f5b6e227b
Git multi branch test 2024-06-02 20:07:51 -05:00
acb67edf25 5.8.0 updates and a little more config friendlyness 2024-01-18 20:55:35 -06:00
Paul
46548688bf Code clean up and optimization 2023-05-11 00:01:29 -05:00
Paul
1064c06902 Updating based on actual script in use 2023-05-10 23:38:55 -05:00
Paul
49321f2de7 checking 2023-04-15 21:48:34 -05:00
Paul
311b76c734 Build optimization 2023-04-15 21:44:33 -05:00
Paul
3331ea9251 readme update to reflect current status 2023-04-15 16:18:56 -05:00
kake26
10babf2014 Delete 'test' 2023-04-15 16:04:19 -05:00
Paul
49270c9924 5.7.0 update for build and server bash 2023-04-15 16:01:05 -05:00
4cc9159c08 test 2023-01-10 14:17:04 -06:00
kake26
14c74543f7 Updates to update.pl
Creating needed files on first run. Refreshing files needed for update check and updating automatically now.
2023-01-10 14:11:47 -06:00
c7c2cbcf90 Update 'README.md'
Add more detail on what these scripts are and do.
2023-01-10 19:39:41 +00:00
16f906859c Added current status
Added a current status into the readme
2023-01-05 18:41:40 +00:00
kake26
f0a547242d Update 'LICENSE'
Forgot to add the proper values
2022-11-18 22:49:52 +00:00
kake26
bf4e7fc555 Working code
These files update.pl, server.bash and builstable.bash are working scripts that are actively used by me. Therefore, I feel they are ready to be added here.
2022-11-18 21:53:41 +00:00
kake26
db76f525d7 Update 'README.md'
Add info on the most recent project.
2022-08-12 04:54:33 +02:00
8 changed files with 61 additions and 31 deletions

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@ -1,6 +1,6 @@
MIT License MIT License
Copyright (c) <year> <copyright holders> Copyright (c) 2022 Paul Malcher
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

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# Minetest # Luanti (Formerly Minetest)
My Dev branch for minetest server related code. Currently it contains a mod updater for a minetest server. This is a work in progress, use at your own risk. Luanti related code.
# Notes # Branches
Version checking and comparing works. index.json is the current index of all avaialble minetest mods as pulled from content.minecraft.net. index2.json should be MAIN
a current copy from the aforementioned site using the API. index.json can be kept as is after your first run, only index2.json really needs to change for the version
detection to work. I suggest setting up a cron job to refresh index2.jon and rotate out index2.json to index.json if you want the script out put to properly reflect the old version numbers. I'll proably include a small bash script you can run to handle that later.
# Update as of 8/21/22 Will have the most recent working tools. Testing dual branches.
Needs a potential functions to rescan installed mods as needed. Needs to proably have some sort of a backup for existing mods, before updating. Also this program isn't meant to install mods off the main minetest content db site, its purpose is to make updating easy. Also hopefully I can make that safe as well. Maybe this will be expanded in the future into a tool to fully manage mods install/update/remove included and maybe full server backups as well. Thus far though its just centered around updating mods easily. I'm open to expanding this into a full tool set for minetest servers though. DEV
Contains works in progress and the latest testing code.
# What these scripts are
buildstable.bash - Builds the latest stable version of the minetest server. I use this on my VPS where I host my minetest server.
server.bash - Script to start/stop and baby sit the server. Runs via cron to restart it in case of crash.
update.pl - Perl script can be run in the mods folder to update mods. Wrote this because manually checking and doing it was a massive pain. It does require jq to be installed. Its best installed after a fresh setup as it uses index.json to keep track of what mods need to be updated when new versions are released.
# Status
As of 1/12/25:
Got around to updating things to 5.10 finally. I'me using it again to manage my Minetest server. I am going to go through with the plans of updating and expanding this finally. I know I've been saying that a while, but since I'm using it again its time to finally do this.
As of 4/15/23:
Some minor updates for minetest 5.7.0. All code was given a test as part of my server's update to minetest 5.7.0. Seems to work just fine for what I made it for. Expanding the script to include more mod management realted functions is certainly something that will happen as I'm tired of adding new mods manually. Additional updates to the build script for optimized building.
As of 1/5/23:
Dev branch updated to the latest version of the update script. It should work for the most part, but use at your own risk. I'll push it to the main branch once I've tested it.
# Current items
Currently there is a mod updater in works. This is meant for running minetest in server mode on a vps. This is something that is being developed for my own uses and might nbe useful.

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@ -1,8 +1,8 @@
#!/bin/bash #!/bin/bash
# wget https://github.com/minetest/minetest/archive/master.tar.gz # wget https://github.com/minetest/minetest/archive/master.tar.gz
wget https://github.com/minetest/minetest/archive/refs/tags/5.6.1.tar.gz wget https://github.com/minetest/minetest/archive/refs/tags/5.10.0.tar.gz
tar xf 5.6.1.tar.gz tar xf 5.10.0.tar.gz
cd minetest-5.6.1 cd minetest-5.10.0
cd games/ cd games/
wget https://github.com/minetest/minetest_game/archive/master.tar.gz wget https://github.com/minetest/minetest_game/archive/master.tar.gz
tar xf master.tar.gz tar xf master.tar.gz
@ -13,5 +13,5 @@ wget https://github.com/minetest/irrlicht/archive/master.tar.gz
tar xf master.tar.gz tar xf master.tar.gz
mv irrlicht-master irrlichtmt mv irrlicht-master irrlichtmt
cd .. cd ..
cmake . -DRUN_IN_PLACE=TRUE -DBUILD_SERVER=TRUE -DBUILD_CLIENT=FALSE cmake . -DRUN_IN_PLACE=TRUE -DBUILD_SERVER=TRUE -DBUILD_CLIENT=FALSE -DCMAKE_BUILD_TYPE=Release
make -j$(nproc) make -j$(nproc)

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@ -1,14 +1,18 @@
#!/bin/bash #!/bin/bash
basedir=/home/kake26/minetest-5.10.0
worlddir=/home/kake26/minetest/minetest-server/.minetest/worlds/world2
confdir=/home/kake26/minetest
# script to start and stop minetest server # script to start and stop minetest server
if [[ $1 == "start" ]] if [[ $1 == "start" ]]
then then
echo "STARTING" echo "STARTING"
/home/kake26/minetest-5.6.1/bin/minetestserver --quiet --logfile /home/kake26/minetest/minetest.log --config /home/kake26/minetest/conf/minetest.conf --world /home/kake26/minetest/minetest-server/.minetest/worlds/world2/ & $basedir/bin/minetestserver --quiet --logfile $basedir/minetest.log --config $confdir/conf/minetest.conf --world $worlddir &
pid=$! pid=$!
echo $pid > /home/kake26/minetest/mintest.pid echo $pid > $basedir/mintest.pid
fi fi
if pidof minetestserver if pidof minetestserver
@ -17,7 +21,7 @@ then
echo "OK" echo "OK"
else else
# Seriously why not # Seriously why not
/home/kake26/minetest-5.6.1/bin/minetestserver --quiet --logfile /home/kake26/minetest/minetest.log --config /home/kake26/minetest/conf/minetest.conf --world /home/kake26/minetest/minetest-server/.minetest/worlds/world2/ & $basedir/bin/minetestserver --quiet --logfile $confdir/minetest.log --config $confdir/conf/minetest.conf --world $worlddir &
fi fi
if [[ $1 == "stop" ]] if [[ $1 == "stop" ]]

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@ -1,17 +1,19 @@
#!/usr/bin/perl #!/usr/bin/perl
# This script will check and update minetest mods as needed. It is not 100% perfect, but it does work.
# Currently, any version checking is done against the mod file generated from a previous run.
# This was a bash script until I determined the level of invoking the ancient gods of the console required to make # This was a bash script until I determined the level of invoking the ancient gods of the console required to make
# that work would be just too much # that work would be just too much
use Storable; use Storable;
#use Data::Dumper;
# I know declaring a empty hash is 100% unnessecary but I am anyway # I know declaring a empty hash is 100% unnessecary but I am anyway
%conf = {}; # this will be stored used to keep track of stuff %conf = {}; # this will be stored used to keep track of stuff
$updfile = "index.json"; # I could use JSON here, but it might be easier to abuse jq $updfile = "index.json"; # I could use JSON here, but it might be easier to abuse jq
$updlsturl = "https://content.minetest.net/api/packages/"; # give use a json file of everything available $updlsturl = "https://content.minetest.net/api/packages/"; # give use a json file of everything available
$modpath = "/home/kake26/.minetest/mods/"; # where your server stores its mods $modpath = "/home/kake26/minetest-5.10.0/mods"; # where your server stores its mods
sub chk_update () { sub chk_update () {
@ -67,12 +69,6 @@ store \%conf, 'mods';
return; return;
} }
sub get_file () {
# get the
system("wget -O index2.json $updlsturl");
return;
}
sub do_update ($mod,$ver,$author) { sub do_update ($mod,$ver,$author) {
# https://content.minetest.net/packages/TenPlus1/mob_horse/download/ # https://content.minetest.net/packages/TenPlus1/mob_horse/download/
# https://content.minetest.net/packages/jp/i3/releases/14157/download/ # https://content.minetest.net/packages/jp/i3/releases/14157/download/
@ -94,17 +90,22 @@ undef(%conf);
&get_ready(); &get_ready();
return; return;
} }
# Maybe get ready and check update should be called every time # Maybe get ready and check update should be called every time
if (-e "mods"){ if (-e "mods"){
# load data
# load data and business as usual
print "Loading data\n"; print "Loading data\n";
$conf = retrieve('mods'); $conf = retrieve('mods');
get_file(); system("wget -O index2.json $updlsturl"); # Don't need a whole sub for one command
chk_update(); chk_update();
update_files(); update_files();
}else{ }else{
# if the mods file doesn't exist then we need to create it
print "Creating mods file\n";
system("wget -O index.json $updlsturl");
get_ready(); get_ready();
# chk_update expects a hash retrived from storables so program needs to be run again after this print "Done. You will need to run me again to update mods.\n";
#chk_update(); }
}