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7 changed files with 30 additions and 27 deletions
0
LICENSE
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LICENSE
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README.md
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README.md
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@ -1,12 +1,12 @@
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# Minetest
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# Luanti (Formerly Minetest)
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Minetest related code.
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Luanti related code.
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# Branches
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# Branches
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MAIN
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MAIN
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Will have the most recent working tools.
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Will have the most recent working tools. Testing dual branches.
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DEV
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DEV
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@ -22,6 +22,10 @@ update.pl - Perl script can be run in the mods folder to update mods. Wrote this
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# Status
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# Status
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As of 1/12/25:
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Got around to updating things to 5.10 finally. I'me using it again to manage my Minetest server. I am going to go through with the plans of updating and expanding this finally. I know I've been saying that a while, but since I'm using it again its time to finally do this.
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As of 4/15/23:
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As of 4/15/23:
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Some minor updates for minetest 5.7.0. All code was given a test as part of my server's update to minetest 5.7.0. Seems to work just fine for what I made it for. Expanding the script to include more mod management realted functions is certainly something that will happen as I'm tired of adding new mods manually. Additional updates to the build script for optimized building.
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Some minor updates for minetest 5.7.0. All code was given a test as part of my server's update to minetest 5.7.0. Seems to work just fine for what I made it for. Expanding the script to include more mod management realted functions is certainly something that will happen as I'm tired of adding new mods manually. Additional updates to the build script for optimized building.
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6
buildstable.bash
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buildstable.bash
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@ -1,8 +1,8 @@
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#!/bin/bash
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#!/bin/bash
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# wget https://github.com/minetest/minetest/archive/master.tar.gz
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# wget https://github.com/minetest/minetest/archive/master.tar.gz
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wget https://github.com/minetest/minetest/archive/refs/tags/5.7.0.tar.gz
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wget https://github.com/minetest/minetest/archive/refs/tags/5.10.0.tar.gz
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tar xf 5.7.0.tar.gz
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tar xf 5.10.0.tar.gz
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cd minetest-5.7.0
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cd minetest-5.10.0
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cd games/
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cd games/
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wget https://github.com/minetest/minetest_game/archive/master.tar.gz
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wget https://github.com/minetest/minetest_game/archive/master.tar.gz
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tar xf master.tar.gz
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tar xf master.tar.gz
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1
index.json
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index.json
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mods
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BIN
mods
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server.bash
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server.bash
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@ -1,14 +1,18 @@
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#!/bin/bash
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#!/bin/bash
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basedir=/home/kake26/minetest-5.10.0
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worlddir=/home/kake26/minetest/minetest-server/.minetest/worlds/world2
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confdir=/home/kake26/minetest
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# script to start and stop minetest server
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# script to start and stop minetest server
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if [[ $1 == "start" ]]
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if [[ $1 == "start" ]]
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then
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then
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echo "STARTING"
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echo "STARTING"
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/home/kake26/minetest-5.7.0/bin/minetestserver --quiet --logfile /home/kake26/minetest/minetest.log --config /home/kake26/minetest/conf/minetest.conf --world /home/kake26/minetest/minetest-server/.minetest/worlds/world2/ &
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$basedir/bin/minetestserver --quiet --logfile $basedir/minetest.log --config $confdir/conf/minetest.conf --world $worlddir &
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pid=$!
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pid=$!
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echo $pid > /home/kake26/minetest/mintest.pid
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echo $pid > $basedir/mintest.pid
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fi
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fi
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if pidof minetestserver
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if pidof minetestserver
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@ -17,7 +21,7 @@ then
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echo "OK"
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echo "OK"
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else
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else
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# Seriously why not
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# Seriously why not
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/home/kake26/minetest-5.7.0/bin/minetestserver --quiet --logfile /home/kake26/minetest/minetest.log --config /home/kake26/minetest/conf/minetest.conf --world /home/kake26/minetest/minetest-server/.minetest/worlds/world2/ &
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$basedir/bin/minetestserver --quiet --logfile $confdir/minetest.log --config $confdir/conf/minetest.conf --world $worlddir &
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fi
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fi
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if [[ $1 == "stop" ]]
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if [[ $1 == "stop" ]]
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update.pl
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update.pl
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#!/usr/bin/perl
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#!/usr/bin/perl
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# This script will check and update minetest mods as needed. It is not 100% perfect, but it does work.
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# Currently, any version checking is done against the mod file generated from a previous run.
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# This was a bash script until I determined the level of invoking the ancient gods of the console required to make
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# This was a bash script until I determined the level of invoking the ancient gods of the console required to make
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# that work would be just too much
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# that work would be just too much
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use Storable;
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use Storable;
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#use Data::Dumper;
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# I know declaring a empty hash is 100% unnessecary but I am anyway
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# I know declaring a empty hash is 100% unnessecary but I am anyway
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%conf = {}; # this will be stored used to keep track of stuff
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%conf = {}; # this will be stored used to keep track of stuff
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$updfile = "index.json"; # I could use JSON here, but it might be easier to abuse jq
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$updfile = "index.json"; # I could use JSON here, but it might be easier to abuse jq
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$updlsturl = "https://content.minetest.net/api/packages/"; # give use a json file of everything available
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$updlsturl = "https://content.minetest.net/api/packages/"; # give use a json file of everything available
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$modpath = "/home/kake26/.minetest/mods/"; # where your server stores its mods
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$modpath = "/home/kake26/minetest-5.10.0/mods"; # where your server stores its mods
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sub chk_update () {
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sub chk_update () {
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@ -67,12 +69,6 @@ store \%conf, 'mods';
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return;
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return;
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}
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}
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sub get_file () {
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# get the
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system("wget -O index2.json $updlsturl");
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return;
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}
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sub do_update ($mod,$ver,$author) {
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sub do_update ($mod,$ver,$author) {
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# https://content.minetest.net/packages/TenPlus1/mob_horse/download/
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# https://content.minetest.net/packages/TenPlus1/mob_horse/download/
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# https://content.minetest.net/packages/jp/i3/releases/14157/download/
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# https://content.minetest.net/packages/jp/i3/releases/14157/download/
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# Maybe get ready and check update should be called every time
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# Maybe get ready and check update should be called every time
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if (-e "mods"){
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if (-e "mods"){
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# load data
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# load data and business as usual
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print "Loading data\n";
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print "Loading data\n";
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$conf = retrieve('mods');
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$conf = retrieve('mods');
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get_file();
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system("wget -O index2.json $updlsturl"); # Don't need a whole sub for one command
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chk_update();
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chk_update();
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update_files();
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update_files();
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}else{
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}else{
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# check if index.json exists if not then create it
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# if the mods file doesn't exist then we need to create it
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if (-e "index.json") {
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print "Creating mods file\n";
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# do noothing
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}else{
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system("wget -O index.json $updlsturl");
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system("wget -O index.json $updlsturl");
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}
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get_ready();
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get_ready();
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# chk_update expects a hash retrived from storables so program needs to be run again after this
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print "Done. You will need to run me again to update mods.\n";
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#chk_update();
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}
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}
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